Welcome to the Surface Roughness Analysis Blog
Why do brakes squeak? When will a gasket leak? What caused the haziness in my painted finish?
Surface texture and function are tightly linked. Understanding the relationship between texture and function, and sharing that information with engineers and quality professionals, is what Michigan Metrology is all about.
The articles in this blog explore the concepts of surface texture analysis and measurement. We show how you can apply these concepts to solve problems related to leaks, squeaks, appearance, wear, noise, fit, friction, vibration, adhesion, and many other functions.
Looking for more information on specific surface texture parameters? Visit our Surface Texture Parameters Glossary for an introduction to dozens of 3D surface roughness analysis parameters.
And, if you want to learn much more about surface texture consider attending our online and in-person classes for an immersive introduction to the many concepts in surface analysis.
When surfaces move against each in contact, we need to understand how the surfaces interact, how much friction is involved, and how they will wear in response to the contact.
We are commonly asked to clarify the differences between R and S surface roughness parameters. This often comes up when someone begins working with a new instrument, part or process
This article discusses several key surface texture measurement parameters: average roughness (Ra), average maximum surface height (Rz), maximum of all per-sampling-length peak-to-valley heights (RMax), and the Maximum Height (Rz1max). We